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	<title>Comments on: Mouse Cursors — ButtonMode — on Sprites in Papervision Materials</title>
	<atom:link href="http://useallfive.com/mouse-cursors-buttonmode-on-sprites-in-papervision-materials/feed/" rel="self" type="application/rss+xml" />
	<link>http://useallfive.com/mouse-cursors-buttonmode-on-sprites-in-papervision-materials/</link>
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		<title>By: Tony Jacobson</title>
		<link>http://useallfive.com/mouse-cursors-buttonmode-on-sprites-in-papervision-materials/#comment-32</link>
		<dc:creator>Tony Jacobson</dc:creator>
		<pubDate>Tue, 23 Feb 2010 20:26:50 +0000</pubDate>
		<guid isPermaLink="false">http://useallfive.com/blog/?p=25#comment-32</guid>
		<description>Can you share a code sample of a basic hello world of a Sprite panel with links and buttons (form elements) inside of a Papervision3d context using your cursor class?

Understanding the PV3D event integration of 2D stuff rendered in 3D is troublesome.

Thanks
Tony</description>
		<content:encoded><![CDATA[<p>Can you share a code sample of a basic hello world of a Sprite panel with links and buttons (form elements) inside of a Papervision3d context using your cursor class?</p>
<p>Understanding the PV3D event integration of 2D stuff rendered in 3D is troublesome.</p>
<p>Thanks<br />
Tony</p>
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		<title>By: mike</title>
		<link>http://useallfive.com/mouse-cursors-buttonmode-on-sprites-in-papervision-materials/#comment-31</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Mon, 16 Nov 2009 20:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://useallfive.com/blog/?p=25#comment-31</guid>
		<description>viewport.buttonMode = true;

that should do it for you.. no?

i would assume if u have something interactive within your moviematerial you have some sort of MouseEvent.MOUSE_OVER associated with it. simply add the above code in the listener function. i dont see why you would be making class&#039;s just to hand a cursor when it does it for you quite easily</description>
		<content:encoded><![CDATA[<p>viewport.buttonMode = true;</p>
<p>that should do it for you.. no?</p>
<p>i would assume if u have something interactive within your moviematerial you have some sort of MouseEvent.MOUSE_OVER associated with it. simply add the above code in the listener function. i dont see why you would be making class&#8217;s just to hand a cursor when it does it for you quite easily</p>
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		<title>By: Peter H</title>
		<link>http://useallfive.com/mouse-cursors-buttonmode-on-sprites-in-papervision-materials/#comment-30</link>
		<dc:creator>Peter H</dc:creator>
		<pubDate>Tue, 06 Oct 2009 19:36:17 +0000</pubDate>
		<guid isPermaLink="false">http://useallfive.com/blog/?p=25#comment-30</guid>
		<description>I found a better solution here: http://www.kirupa.com/forum/showthread.php?t=310708</description>
		<content:encoded><![CDATA[<p>I found a better solution here: <a href="http://www.kirupa.com/forum/showthread.php?t=310708" rel="nofollow">http://www.kirupa.com/forum/showthread.php?t=310708</a></p>
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		<title>By: Sel</title>
		<link>http://useallfive.com/mouse-cursors-buttonmode-on-sprites-in-papervision-materials/#comment-29</link>
		<dc:creator>Sel</dc:creator>
		<pubDate>Tue, 06 Oct 2009 08:46:03 +0000</pubDate>
		<guid isPermaLink="false">http://useallfive.com/blog/?p=25#comment-29</guid>
		<description>Aha, remember to add this cursor to the stage after you add viewport.</description>
		<content:encoded><![CDATA[<p>Aha, remember to add this cursor to the stage after you add viewport.</p>
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		<title>By: David Pasieka</title>
		<link>http://useallfive.com/mouse-cursors-buttonmode-on-sprites-in-papervision-materials/#comment-27</link>
		<dc:creator>David Pasieka</dc:creator>
		<pubDate>Thu, 17 Sep 2009 23:04:17 +0000</pubDate>
		<guid isPermaLink="false">http://useallfive.com/blog/?p=25#comment-27</guid>
		<description>@ Rebekah:
Papervision isn&#039;t design software. It&#039;s an Actionscript class library that provides a 3D engine for Flash.</description>
		<content:encoded><![CDATA[<p>@ Rebekah:<br />
Papervision isn&#8217;t design software. It&#8217;s an Actionscript class library that provides a 3D engine for Flash.</p>
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		<title>By: Rebekah Donaldson</title>
		<link>http://useallfive.com/mouse-cursors-buttonmode-on-sprites-in-papervision-materials/#comment-26</link>
		<dc:creator>Rebekah Donaldson</dc:creator>
		<pubDate>Fri, 19 Jun 2009 16:16:51 +0000</pubDate>
		<guid isPermaLink="false">http://useallfive.com/blog/?p=25#comment-26</guid>
		<description>I&#039;d try to comment but I fell off the wagon at &quot;Papervision...&quot; I definately don&#039;t know design software...</description>
		<content:encoded><![CDATA[<p>I&#8217;d try to comment but I fell off the wagon at &#8220;Papervision&#8230;&#8221; I definately don&#8217;t know design software&#8230;</p>
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		<title>By: Ben</title>
		<link>http://useallfive.com/mouse-cursors-buttonmode-on-sprites-in-papervision-materials/#comment-25</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sun, 14 Jun 2009 21:19:36 +0000</pubDate>
		<guid isPermaLink="false">http://useallfive.com/blog/?p=25#comment-25</guid>
		<description>Awesome man. This helps! I&#039;m using your Cursors class. Thanks for this tip! :)</description>
		<content:encoded><![CDATA[<p>Awesome man. This helps! I&#8217;m using your Cursors class. Thanks for this tip! <img src='http://useallfive.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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